Monday, October 21, 2019

Duel Otters is revived


First of all look at the post date of this previous post in the series : https://blog.exceed7.com/2019/07/i-was-here.html, this post is the final one. "What the fuck" I genuinely thought. How did it went from July to almost the end of October! Hahahaha!

It didn't go to waste as that was spent on learning how to make a servicable game backend (Firebase Firestore + Protobuf) and creating a new website (Svelte + Rollup) which the tech used are completely new things for me, but I let the technical things slide for now. This article instead I want to talk about how I feel yesterday.

It's done. Duel Otters 2.0 rework I started working since around 20 April. That makes 6 months for this game savaging project. The game is revived. I am not letting you die. It may have started from just a simple reason back in university. The reason for fighting now may change (a bit), but I still loved the content I made the same. Though I hope that you see how far things had came from that point. Life's really interesting.

Tuesday, July 9, 2019

I was here : the story of Duel Otters 2.0 rework


Been too long since I posted anything here, and it's troublesome to type them all out later to catch up, annoying just like maintaining a changelog later.

I am not sure anymore what was already said or not, so roughly :

- Duel Otters finished before I go to Japan. From that point the team basically reduced to me alone.
- I was able to push few updates from Japan, including voice acting and Japanese localization. But at the same time I have to focus on academic papers and also pursuing my next dream : Mel Cadence, my music game.
- After I graduated and came back to Thailand, I continued working on Mel Cadence.
- However it's not pure game dev, many opportunities, many hesitations. I took various part time jobs (hit or miss). I started maintaining things on Asset Store. (right decision, I am very proud of them) Mel Cadence has bad performance, and it went through one epic rework to Unity's new ECS system, which take time to learn. I started a new http://gametorrahod.com which I maintain English knowledge articles. Then I bought Tecre's badge making machine, because I got some idea about this as a new business for my future if the game isn't enough to feed, I would have some backups if I grow a new business now.
- And then I took more part time jobs because I need money for a desktop with decent graphic cards to do 3D/video works. This money has not yet arrived yet as of today. (Ryzen 3000 arrived already, PT please give me money money...)

It's not that I abandoned Duel Otters. But everything above that piled up make my Mel Cadence plan delayed, which I planned to work on Duel Otters afterwards.

Then it came to one point, that I think a change of plan is needed. I feel that I have already failed my Mel Cadence - then - Duel Otters plan because I could feel the breakpoint, that Duel Otters is rotting. Why? I could left it stale like that without no updates and the app works just fine.