Monday, August 21, 2017

The freelancer's advantage of continuity

Something new I learn recently was "continuity". That is when you managed to do something continuously it results in a bonus to your learning.

Currently, I have been working on the game for more than 12+ hours every day without caring about anything. (I totally forgot that Friday to Sunday are supposed to be special, but I go to the cafe to work on the game anyway)

I couldn't stop because I know if I am losing the streak then I would get less done when I resume! That sounds a lot like incentive system in social games nowadays isn't it? It's true! I work through "weekend" not because I am crazy, but it is a mix of it's what I want to do anyway, I want to get more done in less time, and afraid of losing streak.


Monday, May 15, 2017

How much life do you have in your job?

Since new year, I have changed to a new person. I decided to get serious. From October (I graduated and decided to go full-time game dev alone.) to December I realized I am not at my full speed.

From January till now is a different story. The period of no blog post from then till now is the proof that I am very engulfed in "my own" work. The Pokemon Moon I bought day 1, I haven't reached the first gym yet by now. That's because I decided to play it hardcore and select Japanese language... (And now each conversation took 10 minutes!!)

I want to write something as a checkpoint. Most of the thing about my dream game Mel Cadence has been said in Thai in my other blog (5argon.blogspot.com).

I am still job-less. I could not believe about half a year had passed! I have tried finding a way to earn money while making game as a mean of survival. In January, I got a web dev job with my friend, who recently got married! That said a lot about his/her progress in life, and the amount of money he/she have, and how much I am behind even though I am at the same age.